
During the game, the second controller can be used to access various debugging functions and interact with their corresponding menus. Game Genie codes 64FB-8D04 3CFB-8D64 activates the in-game debugging features. However, it's useful for adjusting your screen's colors. The only thing you can do here is press L + R to exit. I/O TEST - Controller test! Press a button and it will show up as "ON" if it is pressed (or working).ĬOLOR TEST - Shows the color bar palette.

Left/Right: Increase/Decrease ID number's ones digit.KAIWA TEST - A dialogue box test! You can view every bit of dialogue in the game, obviously. Cannot be brought back without switching maps. X: Removes the cursor, debug information, and some floors.A lack of numbers means you can move there in-game. Y: Collision Test(?), shows where your character can or cannot walk in the form of various numbers.D-Pad: Moves the cursor around the map.There is also debug information in the form of a map ID and X/Y coordinates. SCR TEST - A map test! You can move around any map in the game. Select - Flips the sprite horizontally.R - Hold and use the D-Pad to move the selected sprite.L - Hold and use the D-Pad to move around the selected map.The first sprite that shows up is highlighted with the A button. You can have up to 4! Select each sprite with the corresponding button to edit it.

Y/B/X/A - Calls up a particular sprite.Left/Right: Increases/Decreases numbers.SEQ ADD: Address where the frame of animation is stored.

POS Y: The Y position of the sprite on-screen.POS X: The X position of the sprite on-screen.MOVE: Automatically animates the shown sprite.BG NO: Select a map to use as a background.COUNTER: Related to animations, purpose currently unknown.

